![]() Since that's all wishful thinking, I think many of us who trusted the reputation of panic button are waiting patiently for a patch. There should be rules that if the game is not ready, it has to be advertised as such. While we are promised a patch, releasing a game in this state shouldn't be allowed by the platforms that are supposed to govern releases (Sony, Nintendo, Microsoft). The UI while functional is missing some really logical things that action/rpgs of this sort have had since the start (that even the xbox 360 port of TL1 had) - the biggest example of this is a shift or page change function for the skills It was at this point I wished I could refund my purchase as this is inexcusable I didn't buy an early access game or a beta or at least I didn't think I was. ![]() There are massive game breaking bugs but the clearest indicator is that the transmuter literally tells you (when you interact with him) that he needs a patch until his functionality works. The port itself shows promise, but was clearly released early. The issue with this port are currently:Ĭan only respect the 3 most recent skills (this is vanilla technically, but there was an officially released small mod that provided a full respec potion I guess we were all expecting this to be in the port) I've been playing it since day one, and have put in roughly 40 hours in the game so far. ![]() You can also rebind mana, health and town portal buttons if you really want to. I tend to focus on just a handful of skills so it's not a huge deal.
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